Инфо из messages.inc:
native write_string(const x[]);
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native write_string(const x[]);
native write_byte(x);
native register_message(iMsgId, const szFunction[]);
/* These functinos are used to generate client messages.
* You may generate menu, smoke, shockwaves, thunderlights,
* intermission and many many others messages.
* See HL SDK for more examples. */
native message_begin(dest, msg_type, const origin[3] = {0,0,0}, player = 0);